Visual Studio 2010 C++ & OpenGL project cannot detect .lib files

  • Visual Studio 2010 C++ & OpenGL project cannot detect .lib files OddCore

    So I'm trying to start a C++, OpenGL project on Visual Studio 2010, and I have put glut.h and glut32.dll in the project directory, along with the glut.dll and glut32.lib files in a folder named "glut" in the project directory.

    I have also gone to "Porject Properties -> Linker -> Input -> Additional dependencies" and I have typed in "glut32.lib" at the end, and made sure I am not missing a semicolon.

    when I try doing

    #include "glut.h"

    in the Main.cpp file, it complains

    error LNK1104: cannot open file 'glut32.libkernel32.lib'

    Am I missing any files? What am I doing wrong here?

  • error LNK1104: cannot open file 'glut32.libkernel32.lib'

    It looks like you're missing a separator character in your dependency options, glut32.lib and kernel32.lib are separate libraries. If you open the additional dependencies window, every entry should be on a new line.

opengl c++ visual-studio
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